Constant fights:Highlight the "Fighting" selection at the options screen. Then, hold L and press C-Right, C-Left(2), C-Right, C-Down, C-Up(2), C-Down, C-Left, C-Right(2), C-Left, C-Right, C-Left. A line of numbers will appear to confirm correct code entry. A fight will break out at regular intervals during the current period.
Multi-player practice mode:Hold A on controllers two, three, and/or four at the title screen. While those buttons are held, use controller one to highlight "Practice" and press A.
Quick start:Hold B and press Start at the main menu. The game will start at the face-off screen with Modano (Team USA) under your control.
Select opponent:When playing against the CPU, highlight the desired opponent on the team selection screen and press C-Right(3). The sound of a click will confirm correct code entry. Note: This code may not be enabled in Olympic mode.
Forfeit game:Press Start to pause game play. Then hold L and press C-Left(9) at the options screen. Digit seven of the "Specials" number will turn to 1 to confirm correct code entry. When game play is resumed, your team will be losing 1-0 and the clock will be set to 0:00. Note: This code may have to be entered twice to function correctly.
On-fire goal:Begin game play in arcade mode. Approach your opponent's goal at an angle with a full turbo meter. Press Shoot + Pass + Turbo to see a fire truck appear.
Push goalie:Begin game play in arcade mode. Approach your opponent's goal directly with a full turbo meter. Press Shoot + Pass + Turbo to push the goalie into the net and score one point.
Invisible players:Pause the game during the opening face off and select the replay option. Press L or R to cause a player to flash. Press Z while the player is flashing to make him invisible. The entire team can be modified in this manner.
Change player appearance:Press C-Down + R, C-Left + R or C-Up + R at the options screen. Modify the first six bits of a 16-bit register to change the game be pressing:
C-Down + R (head size, alters bits 1 and 2)
C-Left + R (body size, alters bits 3 and 4)
C-Up + R (announcer's voice, alters bits 5 and 6)
| Register | Effect |
| 100000 | Stocky Players. |
| 010000 | Stocky Players, Big Heads. |
| 110000 | Stocky Players, Small Heads. |
| 001000 | Small Players, Small Announcer. |
| 000100 | Large Players, Large Announcer. |
| 000010 | Crunched Players, Small Announcer. |
| 000001 | Elongated Players, Large Announcer. |
| 110110 | Large Players, Small Heads, Large Announcer |
| 010010 | Crunched Players, Large Heads, Small Announcer |
| 010101 | Large Players, Large Heads, Large Announcer |
| 010001 | Elongated Players, Large Heads, Large Announcer |
Hint: Fight finishing moves:During a fight, when your opponent is low on health, hold A + B while rotating the Analog-stick. Your player will either knock the other man into the ground and use him as a punching bag, or he may spin and do an uppercut.
Hint: Power shot:Press C-Down + A. Note: This only works if dot is red or white.







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