Cheat codes:Enter the following codes in the "Enter Cheat" screen. Resume game play, then pause. Enter the cheat menu and set each enabled code as desired. All cheats entered can be saved after reaching a save point.
The Big CheatEnter NTHGTHDGDCRTDTRK as a code. This will enable invincibility, all weapons, unlimited ammo, infinite lives, full map, big head, level skip, and warps (Long Hunter, Mantis, T-Rex, Campaigner).
All weaponsEnter CMGTSMMGGTS as a code.
Unlimited ammoEnter BLLTSRRFRND as a code.
Disco modeEnter SNFFRR as a code. Colors will flash and the animals and people will dance.
GalleryEnter THBST as a code. Allows enemies to be viewed, scaled, and rotated in 3D.
Infinite livesEnter FRTHSTHTTRLSCK as a code.
Pen and ink modeEnter DLKTDR as a code. Graphics will be in black and white line art, similar to a sketchbook.
Robin's cheatEnter RBNSMTH as a code. Enables credits, big heads, all weapons, unlimited ammunition, and invincibility.
Greg modeEnter GRGCHN as a code. Enables all the features of Robin's cheat except invincibility.
Dana's cheatEnter DNCHN as a code. All enemies will be smaller.
Display creditsEnter FDTHMGS as a code.
Spirit modeEnter THSSLKSCL as a code. Enables invincibility with slow-moving enemies.
Show enemiesEnter NSTHMNDNT as a code. Enemies will appear as red arrows on the map.
Purdy colorsEnter LLTHCLRSFTHRNB as a code. The game environment will appear in rainbow colors after the next cut-scene or using a teleport-portal.
Quack modeEnter CLLTHTNMTN as a code. The graphics and game animations will be degraded.
Fly modeEnter LKMBRD as a code. Then, press R or L to move up or down.
Secret moves:The following moves are not listed in the game's manual.
Side dashQuickly tap Strafe Left or Strafe Right twice, and Turok will do a quick hop and a slide to the left or the right.
Air jumpRun or drop off of a ledge. The instant Turok begins to fall, press Jump. Note: If falling onto water, repeatedly press Jump to skip across the surface of the water.
Fully powered arrowsInstead of rapidly firing one arrow after another, always count to two before releasing the trigger button. This way, the arrows will fly straighter and further.
Hint: Jumping Turok:Enable the "Fly mode" code during game play. Return to the menu and select the "Restart Game" option. Press R at the screen that features Turok pulling his bow to make him jump. The longer R is held, the higher he will go. As soon as the button is released, he will fall to the ground. Hold L at this screen to see the bottom of Turok.
Hint: Force enemies to fight:Get a dinosaur and a human, or a two animals that are not of the same species. Bring them together and run around them. Jump over them a few times and they will begin to fight.
Hint: Fight two Hummers:Defeat the Long Hunter, but do not take the key. Instead, warp to level 1 and intentionally die. Do not press Start, and watch the ending sequence. You should go back to the Long Hunter and a Hummer will return. Then, warp back to level 1 and intentionally die again. Do not press Start. Eventually, you will return to the Long Hunter with the first Hummer waiting for you, then a second one will appear at the same time. For a real chalange, enable the "Disco mode" code.
Hint: Strange ending:Warp to Campaigner, get a weapon that will hurt the Campaigner, then enable the "Fly mode" code. Fly up until the screen turns black (about 30 seconds). You should return back up in the air with zero life. Then, fly down to the area and kill him. You will notice that he is acting a little slow.
Hint: Turbo Bosses:Enable the "Disco mode" code for fast Bosses.
Hint: Better knife:You can kill things faster with your knife if you cut them as far back as possible. This works better if done in the back. It is possible to kill raptors under the normal difficulty setting with three slices.
Hint: Level 1: Chronosceptor piece, key, and exit:Turn right at the checkpoint. Proceed to the end of the path, then turn at that opening for the Chronosceptor piece. If you follow the path back to the checkpoint, this may be easier. Go the same way as before, but go straight until you see a double opening. Go through both of them and take the left turn to find the key. When you leave, turn right and the exit will be located there.







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